SHMUP Project - ReadMe File

Author: Talia Disney

Modified: 2024-09-22

0. What is the link to your project on itch.io?

  https://disneyta.itch.io/shmup-project-talia-disney
 

1. What are the controls to your game? How do we play?

  Same as project part 2 tutorial.
 

2. What creative additions did you make? How can we find them?

 


  • Added pewpew sound when you fire.
  • Composed and implemented a one measure electric piano line for when the game starts. It's named GameStart in Assets > Sounds > GameStart.
  • Composed and implemented a two measure electric bass line for when an Enemy_4 spawns. It's named EnterEnemy_4 in Assets > Sounds > EnterEnemy_4.
  • Enemy spawn rate increases to 1 over the course of 2 minutes.
     

3. Any assets used that you didn't create yourself?

  The pewpew sound when firing is from pixabay.
 

4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?

  No.
 

5. Did you get help from any AI Code Assistants?

  No.
 

6. Did you get help from any online websites, videos, or tutorials?

  Only Unity documentation to figure out how Time.timeSinceLevelLoad works.
 

7. What trouble did you have with this project?

  I couldn't figure out how to cap the audio output of the pewpew sound effect. It won't blast your ears out, but it's most noticable once you get 5 spead weapons and the audio source gives up when trying to play the sound of 15+ projectiles.
 

8. Is there anything else we should know?

  No.
  
Updated 7 days ago
Published 14 days ago
StatusReleased
PlatformsHTML5
Authordisneyta

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